When a character accumulates enough experience points, he or she will advance to the next level. The amount of experience points required for each level is listed in the table below.
Level | Experience |
---|---|
1 | 0 |
2 | 250 |
3 | 500 |
4 | 1,000 |
5 | 2,000 |
6 | 4,000 |
7 | 8,000 |
8 | 16,000 |
9 | 32,000 |
10 | 64,000 |
Upon advancing to the next level, a character's stamina total increases, as described under II. A. Damage.
A character's base connection roll increases, as described in Melee rules, and their Resistance Rolls improve, as described in Resistance Rolls.Upon advancing to a new level, a character also gains a pool of learning points to be distributed to skills. The amount of learning points is twice the Mental Total for human characters, and just the Mental Total for non-human characters. These learning points may be used to develop new skills up to Skill Level 4, or increase existing skills up to either half way through the next level or Skill Level 4, which ever is higher.
The new learning points may be allocated at the rate of the character's REA total per day, or half that if self-training.