Background
- Merits & Advantages
- Occupation
- 1 point: Mundane Occupation - e.g. Blacksmith, Man-at-arms, Merchant, Thief, etc.
- 2 point: Mystic Occupation - e.g. Mage, Paladin, Priest
- +1 point: Exotic Style or Secret Group
- +2 points: Trained by a Master
- Status/Rank
- 1 point: Known; Mage; Knighted
- 3 points: Respected; Clergy of Recognized Churches; Judges; Sheriffs; "Crime Boss"; Guild Master
- 5 points: High Status; Minor Nobility; Very Powerful Gentry; Leader/controller of major "underworld" organization; Church officials.
- * 8 points: Powerful; Nobility; Upper Church
officials (bishops, etc), Mage's
Guild Master,
- * 12 points: Luminary; Grand Duke, Pope, etc.
- Reputation/Fame
- 1 point: Known by a select sub-group of society in the city, e.g. the elite.
- 2 points: Face recognized by a majority of the populace, local celebrity.
- 3 points: You are fairly famous and your name and face are known by many.
- 4 points: You are quite renowned and everybody knows something about you.
- * 5 points: Major Star/Politician/Performer. You are a nationally famous individual.
- Wealth
- 1 point: Small savings (3d10*10 gold)
- 2 points: Middle Class (Small savings plus moderate regular income)
- 3 points: Large Savings (3d10*30 gold)
- 4 points: Well off (Large savings plus regular income)
- 5 points: Rich (Large savings plus large regular income)
- 5 points: Small Fortune (5d10*30+100 gold)
- +2 points for income that does not require regular attention
- Contacts
- 1 point per Major Contact
- Patron
- 1 point:Patron with a little power or influence
- 2 points: Patron with some power & influence
- 3 Points:Patron with good deal of power, influence, and resources
- 4 Points:Patron with large amount of power, influence, resources and/or status.
- 5 Points:Patron with large amount of power, influence, resources, & status.
- Followers/Servants
- 1 point:Follower/servant of weaker skill and talents. (e.g. a maid or manservant, novice apprentice)
- 3 points:Follower/servant of moderate skill & talents. (e.g. animal handler, journeyman)
- 5 points:Ally of roughly equal skill & talents.
- 8 points:Follower of greater skill & talents sworn to service. (e.g. An experienced knight, a talented magician.)
- For Great Loyalty, add +1 points.
- Possessions/Heirlooms
- 1 point:Item of unusual design or background.
- 2 points:Item of unusual quality or make.
- 3 points:Item of special make or qualities.
- 4 points:Item of extraordinary value.
- 5 points:Extremely rare and valuable item.
- Ability Scores
- 1 point per point up to 15
- 2 points per point up to 18
- 3 points per point above 18
- Racial Ads
- Human: 0 base-cost
- Faerykin:
- Elf: 7 points
- Gnomes: 6 points
- Goblinkin
- Dwarf: 5 points
- Goblin: 3 points
- Orc: 4 points
- Hobgoblin: 4 points
- Ogre 5 points
- Half-Breeds
- Half-elf: 3 points
- Half-orc: 3 points
- Half-ogre: 3 points
- 2 points: Appear pure-blooded
- 3 points: Berserker
- Skill-mastery
- 2 points: Add +1 to effective skill level
- 5 points: Add +2 to Effective skill level
- 9 points: Add +3 to Effective skill level
- Animal-kinships
- 1 point:Small, unthreatening animal. (Rabbits, toads, bluejays, etc.)
- 2 points:Small, mildly threatening animal (weasels, hawks, etc)
- 3 points:Small to moderate, mildly dangerous animal. (mid-sized hunting dog, poisonous snakes, etc.)
- 4 points:Moderate sized, mildly dangerous (war dogs, horses)
- 5 points:Large, very dangerous (War horses, bears, great cats)
- Physical Edges
- 1 point: +1 with Sense
- 2 points: +2 with Sense
- 4 points: +3 with Sense
- 6 points: +4 with Sense
- 9 points: +5 with Sense
- 2 points: Double Jointed
- 4 points: Ambidextrous
- Mystical Blessings
- Experienced
1 point: 5 years (mod by race)
3 points: 10 years (mod by race)
6 points: 15 years (mod by race)
10 points: 20 years (mod by race)
- Flaws & Disadvantages
- Status
- 1 point: Convicted/Branded criminal
- * 2 points: Slave
- Reputation
- 1 point:Disliked or untrusted by small minority.
- 2 points:Disliked or untrusted by most people in the area. (e.g. Most Goblinkin)
- Poverty
- Enemies
- Lords/Bonds/Obligations
- Debts
- Ability Scores
- 1 point per every 2 points down to 5
- 1 point per point down to 3
- 2 points per point below 3
- Racial flaws
- Human
- Faery-kin
- Goblinkin
- Half-breed
- 1/2 Elf
- Phobias
- 1 point: Minor
- 2 points: Major
- 4 points: Severe/Debilitating
- Weakness/Vulnerability
- Disabilities
- 1 point: Limb
- 2 points: maimed limb (unusable)
- 2 points: missing hand
- 3 points: Missing limb
- 3 points: Deaf
- 4 points: Blind
- Odious Behavior/Addictions
- Secret
- 1 point: Minor: embarrassment or discomfort
- 2 point: Significant: Disgrace or ruin
- 3 point: Major: Death or Imprisonment