I.A.1.c. The Agility Attribute
Agility represents the individual's overall physical
coordination, speed, and reaction time.
Bonus:
- Initiative Modifier: This is the amount the individual's melee
initiative roll, but not the weapon speed, is reduced or
increased, as a result of the individual's Agility. No initiative
can every be reduced below 1. (See II.C. Combat.)
% Bonus:
- Base Dodge: This represents the increased difficulty of
connecting with the individual in combat if the individual is
aware of the attack. (See II.C.
Combat.)
- Base Dodge may be added to a character's Physical Resistance if
the gamemaster judges the individual to have both the room, time and
ability to dodge in some manner.
- Accuracy Modifier: Among other things, Agility represents Hand-
Eye coordination, and the accuracy modifier is a bonus or penalty to
any thrown, hurled, or missile attack the individual makes.
Table I.A.1.c-2: Agility Checks
Sample Task | Base Difficulty |
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