I.A. Attributes

Each character has a set of traits, called Attributes, which describe the character's raw abilities. Each Attribute is grouped into one of three categories: Physical, Mental, or Spiritual.

All attributes have a standard format. They range from 1 up, with 10 being human average, and 20 being the normal human maximum. Each attribute applies a modifier to related regular rolls, such as Skill Checks, and a modifier that may be applied to percentile rolls. Both of these modifiers can be seen on the chart below.

Table I.A.
AttributeBonus% Bonus
1-5-22
2-4-20
3-4-17
4-3-15
5-3-12
6-2-10
7-2 -7
8-1 -5
90 -2
1000
110 +2
12+1 +5
13+2 +7
14+2+10
15+3+12
16+3+15
17+4+17
18+4+20
19+5+22
20+5+25
21+6+27
22+6+30
23+7+32
24+7+35
25+8+37

Note that the description for each Attribute describes what each Modifier may be used for, as well as other benefits or penalties an attribute may grant.